A generalist and idealist. I believe in creating digital content and experiences that reflect on the physical world around us. Sustainability, longevity and preservation are values that influence and inform my work. Creating content that acts as documentation for the real world is something that is inevitable in the digital realm.
Using 3D and the digital, we can preserve our surroundings in much more detail than traditional methods, with the opportunity to offer interactivity. Adding interactivity to every day processes can engage even the most uninterested individuals. I believe in the power of user-based design and shaping their interaction to create engaging and immersive content.
MSc Digital Media Design
2017 - 2018 University of Edinburgh (Pass with Distinction)
Student Representative for online students.
Winner of the Aart Bijl Student prize for outstanding leadership and welfare of the student body.
BSc Digital Media Technology
2014 - 2017 Nottingham Trent University (2:1)
A full CV can be provided upon request. You can contact me at for enquiries.
Game development and 3D modelling/animation:
Unreal Engine 4
Substance Painter and Designer for procedural PBR texture creation.
Maya for modelling and rendering animations, minimal experience with 3DS Max.
Proficient with Adobe Creative Suite (CC) including: Illustrator, Premiere Pro, Photoshop and InDesign.
C# with unity3D
Python (libraries scikit-learn and scikit-image)
Experience with Java for Android and Android Studio.
Experience using a variety of cameras from GoPro’s to DSLR at events and for short film production.
CMS such as Wordpress and Wix.com